Considerable ideation went towards contriving a visually unique adaptation of the traditionally taken approaches to lower-third creation and presentation. During pre-production, I composed a cursory draft for the client to view and approve for developmental progression, and to attain pertinent revision information if any adjustments were requested by the client. Additionally, this process is conducted to better facilitate the client in garnering a more definitive insight into my visual representation of the project's direction, before substantial work was effected. Following client approval and the implementation of a minor graphical modification, I transitioned into primary development. Utilizing a vector graphics editor, I designed and constructed the segments to be used in concurrence with several other individually created segments (i.e. top door, inner door, shield) to inevitably complete the components necessary for the animatic incorporation. Finally, I imported the aforementioned vector graphic files into a digital visual effects application individually and proceeded to aggregated and hand animate the pieces over a period of two-weeks. In succession to the final process, I compiled a preview video consisting of varied resolutions, full speed playback, half speed playback and still-images captured from assorted time intervals. The preview video was delivered alongside the completed project as a visual resource for the client.