SYNOPSIS:
Using the systems created for the ArmA 3 Editor and the assets provided by NerdsRPG, I constructed several elaborate scenes featuring AI-characters, vehicles, boats, planes and helicopters to deliver a unique visual narrative. Due to the limited cinematography options, the horizontal panning shot was used exclusively throughout the duration of filming. During production and post-production, I filmed the scenes and supplied the voice-over for the final cut of the trailer. The entire production spanned over a two day period.